


Not saying good/bad/ugly interesting, just unexpected. When you see though 7 bounties at once on KP1 in VC, 6 god bounties and one war bounty, or are listing and a god bounty flurry pops up, it gets interesting. and we seem to have "activity" over laid with clan / guild and war mode related activity. I note however small it is, when bounty achievements went from 400 to 800, there has been an increase in activity generally on the bounty board. I gather when "Public Relations" announced them, they were all to be like KP2 is, so the "what the is kano doing" thing arises on KP1 among players. Likely the rule of inactivity in KP2, should apply to KP1 as that is the widely known expectation of them. All of the thresholds for how many and how often these are listed is something that can be re-evaluated. So there it is in a nutshell and I will leave it open to discussion. Probably a good project for the early New Year. It is likely time that we can evaluate this and look to enable this. As I was saying above, when we launched this feature the games were either not old enough or there were not enough candidates to make this viable.Currently there is no support for these platforms.Again this may seem counter intuitive with less activity that we should be forcing more candidates to be posted however our pool available is much less than FB/KP1.How often and how many candidates will be listed differ between each game.

Only if the Hitlist is empty will candidates be posts.

CLAN LORD BOUNTIES FULL
On KONG, no such bounties yet (wonder why too? There are less than 1000 actives there and some folks have full clans from the days when some promotion was on so the story goes. On Kanoplay 2, VC, hard to see a pattern to comment on. Like independent of any game action, they are on a sequencer. Or when a player is listing many, a few seconds apart, the God Bounties still fly. Have seen bounty, then 3 god bounties or 5 god bounties hit the screen. In recent times, there has hardly been a quiet moment, yet these God Bounties fly. It would seem from when they were released, the impression was that some algorithm was made for them, that when things went quiet on the bounty board, the Gods would be upset and launch 3-4 bounties of various players who were inactive more than 90 days. I will say quickly that these operate slightly differently depending on game and network being played.
CLAN LORD BOUNTIES FREE
This is outside of the scope of this thread so if anyone would like to continue the discussion around God bounties please feel free to fire up a new thread. I think you have a bug there as it seems they do come up right in the midst of lots of other bounties, all war related BTW those God Bounties were supposed to be launched when it went quiet.
